in action
One of the weapons I made for one of the seasons of Deep Rock Galatctic is called the Heavy Particle Cannon.
This is a secondary weapon for the Engineer.
It is a weapon that uses a powerful shard of a crystal as its ammunition. The energy is then focused through a lens for maximum lethal effect.
I was responsible for concept art, modelling, uv'ing, setting textures and the marketing material for teasing the weapons to the community.
I really enjoyed working on the season weapons because of the close collaboration with Programmers, Designers and Animators.
Art Director: Robert Friis