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Shard Diffractor

Final Model

Final Model

Final Model

Final Model

Details

Details

Details

Details

Details

Details

Details

Details

Equipped

Equipped

Concept drawing

Concept drawing

Concept drawing

Concept drawing

in action

In GamIn Game Screen Shote

In GamIn Game Screen Shote

In Game Screen Shot

In Game Screen Shot

One of the weapons I made for one of the seasons of Deep Rock Galatctic is called the Heavy Particle Cannon.
This is a secondary weapon for the Engineer.
It is a weapon that uses a powerful shard of a crystal as its ammunition. The energy is then focused through a lens for maximum lethal effect.
I was responsible for concept art, modelling, uv'ing, setting textures and the marketing material for teasing the weapons to the community.
I really enjoyed working on the season weapons because of the close collaboration with Programmers, Designers and Animators.
Art Director: Robert Friis

Date
January 29, 2023